Pixelmusement Tiled Patterns Last Updated:
January 10th, 2010

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Super Minesweeper --- Tiled Patterns

Rectangular
Sizes:
Small, Medium, Large
Difficulty: Easy Click for Picture
Click for Pic
A very simple tile pattern where four rectangles surround a square. These boards are a great way to get yourself started with the patterns in the Tiled Patterns style set!
Cubic
Sizes:
Small, Medium, Large
Difficulty: Very Hard Click for Picture
Click for Pic
These boards are so incredibly simple at first glance that you'll play one for a few moments... then think to yourself, "Why the *insert profanity* is this board so *more profanity* hard?!?" These are perhaps the hardest boards in this style set, primarily becuase each trapezoid touches 14 other tiles while each square only touches 4! This wild difference in consistency can drive anybody crazy, yet the pattern looks so simple!
Pentagonal
Sizes:
Regular, Large
Difficulty: Easy Click for Picture
Click for Pic
There is a wide array of irregular pentagons in this pattern, yet there is plenty of consistency too which makes it much easier to figure out where each mine is on one of these boards, even in Backwards mode.
Crystal
Sizes:
Regular, Large
Difficulty: Easy Click for Picture
Click for Pic
This is an amazing pattern which looks like it should be extremely difficult, but in fact it's almost identical to play as a squares board! Every tile touches 8 other tiles, except on the edges where they touch 5, and in the corners where they touch 3. It's all just like a grid of squares!
Pinwheel
Sizes:
Regular, Large
Difficulty: Hard Click for Picture
Click for Pic
This pattern certainly looks intimidating and unlike some of the patterns in Super Minesweeper, this one is just as difficult as it looks. There is a bit of consistency to help you along, but not much, so be careful where you click that mouse!
Diamond
Sizes:
Regular, Large
Difficulty: Moderate Click for Picture
Click for Pic
Although similar to the Crystal pattern this pattern is a little more difficult. Each skewed square touches one less tile than the rest so don't forget to take this into account when you do your minesweeping math.
drex
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