Current Status Last Updated:
November 13th, 2017
November 13th, 2017:
BUT! I have a reason to update the main page now because I've added a new section to the Games Page for any small projects I produce! During the last couple livestreams I hosted on Twitch, I put together a very basic Robotron 2084 clone from scratch in QuickBASIC in under 6 hours of effort! You can find this game (incuding source code) available for download from the new "Small Games" page! :D
I also have a project in the works right now called "Soluminite". It was originally going to be a single-screen 2D shooter which I was making videos about, but the video making process was slowing down the dev process and, quite frankly, single-screen 2D shooters aren't very appealing to me. So, I've been redesigning the game into something more and will be hard at work getting the basics of it done over the next couple months so I can get an alpha ready for Patreon supporters to try out! :)
I do plan to produce more GMG videos, but to save time and speed development along as best as I can, given how little time I have to make games anymore, GMG vids are only going to go up once every month or two and will simply showcase what I've been working on as opposed to showing it being made as I go along.
One other thing: Updating this website is always a chore due to how I ended up making it in the first place, so I'm hoping to redesign the whole thing at some point to make it more modular and easier to make additions to, thus another reason why updates have been sporadic. :P
June 5th, 2017:
Been awhile since I've had to update the main page! Between YouTube and Twitter and Twtich streaming I haven't really had tons of time to keep the website completely up to date, so I've only been updating the specific things which need updating.
However, the reason for the main page update is because I've started a brand new weekly video series called "Gemini Makes Games"!
The idea of the new series is to showcase the entire development process of small, solo, indie titles, from the very beginning with a blank design document, all the way to the end when the finished game is released for sale! This series is kind of my way of helping me focus on my projects better so that I can actually get stuff done and release games for all to enjoy. Each season of the show will focus on a single game and each episode runs about 8 to 12 minutes. As for how many episodes it would take to make each game, probably around 50ish, give or take depending on the size of the game and potential sticking points.
Also, even though the first episode is embedded here, if you want to keep tabs on the playlist for the show, follow this link: https://www.youtube.com/playlist?list=PLCIZNtotF3XhW6xocxklDDbGvyjcSPv5K
December 17th, 2016:
I literally haven't had much to say outside of my videos and ramblings on Twitter, thus why there haven't been any news updates here in awhile. To that end, go watch Ancient DOS Games! Go watch Shovelware Diggers! Go follow me on Twitter! DO ALL THE THINGS! 8D
...and if you're reading this, you must be a super-awesome fan because you actually pay attention to my website. ;)
June 29th, 2016:
It has begun! The new weekly series to help pass the time and give you guys more stuff to watch! :D
Shovelware Diggers is a show dedicated to unearthing games which have pretty much been completely lost to the stretches of time as no one ever really played them or gave them any cares. Such games could often be found burried in the depths of shareware CDs claiming to have tons and tons of games. One particular archive I have is a "2000 Hit Games" collection put out by Softkey Publishing and I figured I'd share the experience of what it's like to go through one of these things! ;)
The way it works is people who are pledging $8 or more per month over on Patreon are automatically eligible to submit their folder selections for me to cover on the show. I have the ENTIRE directory structure outlined here on my website which you can look at by clicking here. Each digger may have up to 12 folders selected at a time so that all diggers have a chance for their selections to show up! (I will do my best to balance the load between all diggers!)
Anyways, this is likely going to be my last news post here on the website for awhile. I'm still going to be active on Twitter and YouTube and whatnot, but with all the migration I'm doing the website will mostly become an archive of these things until I once again get back into the swing of game making, which will hopefully be soon. :)
June 18th, 2016:
So, apart from a new filler video, the changes to the website have begun! I'm now on Twitter (@Pixelmusement), additional information sections have begun transitioning to YouTube, and there's a new section for the upcoming Shovelware Diggers show!
Lots going on and since I've been working so hard at all of this since yesterday I'm going to keep this short so I can enjoy the rest of my evening and have some time to myself for the weekend. You can learn more about what's going on too by watching the results video to the survey I announced back in May, which you can find by clicking here!
Copyright ©1995-2017 Pixelmusement, All Rights Reserved.
DISCLAIMER: Only HTML files may be linked to and only screenshots may be used on other websites without permission. No other files or images may be copied or linked to without permission. Pixelmusement cannot be held responsible for any computer damages that occur while visiting, downloading, or using material on or from this website, though proper usage should yield no computer damage whatsoever.
Remember to surf responsibly and virus scan all your downloads from ANY website you visit!